The Tarragrue is the first boss in World of Warcraft Shadowlands’ latest raid, Sanctum of Domination. To help you defeat this mighty beast, here are the best anima powers to choose from for DPS, Tanks, and Healers.
Best Tarragrue anima powers for DPS
Snuggled sculptures is the best anima power to choose for melee DPS. While you’re close to two other teammates, your damage is increased by 30%. It’s also a great choice for ranged DPS, but you’ll need to be more careful with your positioning to take full advantage of this anima power.
Heart of Tremorbeast Gives a 15% boost to your primary stat – Strength, Agility, Stamina, or Intelligence. Since primary stats are at the heart of all damage, a 15% increase is a major improvement that will help you perform better.
Powerful acid gland Gives you a chance to hurl an Acid Ball at the Tarragrue with each auto attack, dealing Nature damage to the boss and increasing your damage by 25% for 8 seconds.
Pulsating Rot-Hive Stick rotten fly larvae to Tarragrue, damaging the boss for 6 seconds. After this time, the larvae hatch from inside the Tarragrue and fight for you. As the damage dealt is based on your spell power, this anima can be very powerful if combined with stat buffs.
Heartseeker Fang Steals health every 2 seconds from any enemy within 15 yards. Damage and healing are doubled if the target suffers from a bleed effect. It’s a great choice for classes that apply a bleed effect like Warriors, Thieves, Druids, and Hunters.
Obleron Anima powers give one of your secondary stats a + 12% boost. If you can manage to find the Obleron power of your favorite secondary stat, this anima power may be a good choice.
V’lara’s Cape of Subterfuge gives your attacks a chance to knock you out, reducing threat and increasing critical chance by 50% for 6 seconds.
Erratic Howler Deal damage to Tarragrue at random intervals and interrupt spells. The Erratic Howler and other passive damage-granting anima powers are a great way to improve your overall DPS.
Twisted Samophlange benefits your teammates, but won’t impact your own logs. This anima power grants + 15% damage and healing to three nearby allies, making it one of the best anima powers to give to your team.
Logging form is one of the strongest anima powers for DPS, but you’ll have to be extra careful during the interphase. This anima power increases your damage by 30% but knocks back all nearby players. Make sure you stay away from your teammates with this anima power, especially when you’re all trying to escape the Hungry Mist.
Ten of turns is another powerful anima power that can be a handicap to other players in your raid. It increases your damage by 10% but stuns both the party and the boss if you die. Pro tip if you choose Ten of Towers: don’t die.
Weight of Elethium is the strongest anima power that won’t hamper your entire raid if things go wrong. This increases your primary stat by 30%, which is a huge bonus for DPS, healers, and tanks. However, if you choose this anima power, you will no longer be able to jump.
Unstable shape will not increase your DPS, but may save your entire raid. In Heroic and Mythic, the Tarragrue sometimes drops an AOE to the ground, which a player must soak; if no one does, the whole party will suffer. Unstable Form removes the debuff applied by these AOEs, allowing you to soak more and prevent wiping.
Best Tarragrue Anima Powers for Tanks
Ten of turns, the anima power that increases damage by 10% but stuns all players and the boss if you die, is a better choice for tanks than for DPS. As a tank you’re not supposed to die, but if you ever do that momentary stun, it will allow your team to prepare for a combat resurrection while your fellow tank mocks the boss.
The stone room Protects you for 30% of your maximum health, which can be quite significant for tanks. The shield also grants you immunity to stuns and knockdowns. This anima power refreshes every 20 seconds.
Rescuer’s blade gives your attacks a high chance to steal health from Tarragrue equal to 10% of your maximum health. This is a great choice for tanks, as they have a greater health pool than any other role in the raid.
Elethium diffuser Deals damage equal to 50% of the damage you receive, but you can no longer roll back. This is one of the best anima powers for tanks, as it deals regular passive damage with little to no impact on your overall mobility.
Overgrowth seeding is also a good anima power for tanks against Tarragrue. It increases your armor by 100% and reduces the energy cost of most abilities by 30%.
Still beating heart is a must against Tarragrue, especially for tanks. He provides immunity to stun and fear, protecting you from any shenanigans by your DPS when he has Predator’s Howl. You can also soak the Chains of Eternity when the other tank aggro the boss, providing great value to your raid.
Unstable shape is another must-have anima power, especially in Mythic. It removes any debuff applied to you – like the Remnant of Forgotten Torments – so you can absorb more AOE debuffs. This anima power also reduces all damage taken by 99% for 3 seconds, making it a great choice for tanks.
Stone flesh figurine Reduces damage taken by 40% when your health is below 40%. This anima power can help you survive long enough for your healers to restore you to full health. However, if you reach 40% health and this anima power activates, your movement speed will be reduced by 40%. Make sure this doesn’t happen during the Hungry Mist so you don’t die during the intermission.
Best Tarragrue Anima Powers For Healers
Twisted Samophlange is a great choice for healers. It increases the damage and healing of up to three nearby allies by + 15%. As a healer, you can move close to your DPS to increase the damage dealt to the boss and help him finish the fight faster, or return to your fellow healers if the raid took heavy damage to help them bring back everyone healthy faster. .
Still beating heart grants immunity to fear and stun. It’s a staple in your raid, as it can absorb the chains of eternity from whatever the Tarragrue drops.
Hunting satchel Increases the movement speed of nearby players by 30%. This animation power has no direct impact on your performance, but can be useful in helping some players or slow DPS tanks during the Hungry Mist.
Clasp to the soul drops orbs at random intervals. Picking up one of these orbs increases damage and healing by 25%, which is a huge boost for your raid members.
Anima powers increasing the primary stat, such as Weight of Elethium Where Heart of Tremorbeast, are also great choices for healers.
Each player can select four anima powers before facing the Tarragrue. If you don’t like your anima powers, you can reset them by interacting with a pillar next to the boss. Choosing the right anima powers can make a real difference in the fight against the Tarragrue, especially on Mythic.
Now you have everything you need to choose the best anima powers and kill the first Sanctum of Domination boss in World of Warcraft!